author: Thomas Neele
title: GPU implementation of Partial-Order Reduction
keywords: LTSmin, GPUexplore GPU, POR
topics: Algorithms and Data Structures
committee: Jaco van de Pol ,
Anton Wijs ,
Stefan Blom
end: July 2016
type: Research Topics

Abstract

Model checking using GPUs has seen increased popularity over the last years. Be- cause GPUs have only a limited amount of memory, only small to medium-sized systems can be verified. We improve memory efficiency for explicit-state GPU model checking by applying on-the-fly partial-order reduction. The correctness of the pro- posed algorithms is proved using a new version of the cycle proviso. Benchmarks show that our implementation achieves a reduction similar to or better than the state-of-the-art techniques for CPUs, while the runtime overhead is acceptable.

We also propose several optimisations for the tool GPUexplore. Benchmarks show that this results in a 7.8 times speed-up compared to the original implementation. For large models, our optimized version of GPUexplore can be more than two orders of magnitude faster than a sequential CPU implementation, reducing the runtime from more than an hour down to less than 37 seconds. 

 

Additional Resources

  1. The paper